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Progressive hints first, then the full explanation and implementation when you're ready to cash out.
Review status
AI-generated and still unreviewed. Double-check the details before internalizing them.
Hints
Open only as much as you need to keep the solve alive.
After every click, forget which tab was closed. The whole layout redraws, so the only state that matters is the current number of remaining tabs .
For a fixed , the x-positions are multiples of . Try looking at two special cursor positions: the right edge of the screen, , and the first fixed-width endpoint, .
If , then , so the tabs exactly fill the screen. That means the rightmost x is always at position .
If , then each tab has length , so position is always an x-position. One move to , then spam-click. Very elegant, very dumb.
The answer is never more than : use for the “too many tabs” phase, then for the fixed-width phase. It is only if you start in the fixed-width phase, , or if so those two positions are actually the same.
Let be the number of tabs currently open. After one click, decreases by , and the tabs are redrawn from scratch.
The length of each tab is
so the x-positions are
We count mouse moves, not clicks. If your cursor is already on an x after the layout changes, you can click again without paying anything. That is the whole game.
The two useful cursor positions
There are basically two phases.
Set
If , then , so
Therefore
The rightmost x-position is
So while there are too many tabs, position always works. Move the cursor to the right edge once and keep clicking the rightmost tab.
If , then , so
Therefore
Now the x-positions are
So position always works. Move there once and keep clicking the first tab until everything is gone.
That immediately proves the answer is at most :
When is one move enough?
If only one cursor position is used, then it must also work for the very last tab. When , the only x-position is . So a one-move strategy must use position .
Now check when works for every needed value of .
If
we start directly in Phase 2. Every layout has tab length , so clicking at closes all tabs. Answer: .
There is one extra special case: if
then positions and are the same point. In the too-many-tabs phase, works; in the fixed-width phase, works; but since , you never actually move again. Answer: .
Otherwise, suppose and . Then we start in Phase 1 and eventually need to finish Phase 2. Could one position still do everything? No.
A one-move strategy would have to use , because the last remaining tab ends at . But at the first too-many-tabs state, , the tab length is , and is not one of those endpoints when . So cannot even handle that state.
So in this case one move is impossible, and the two-move strategy above is optimal.
Therefore the answer is simply
No simulation. No floating-point nonsense. Just integer division and a tiny edge case that exists specifically to make people trip over their shoelaces.
#include <bits/stdc++.h>
using namespace std;
using ll = long long;
void setIO() {
ios::sync_with_stdio(false);
cin.tie(nullptr);
}
int main() {
setIO();
int t;
cin >> t;
while (t--) {
ll a, b, n;
cin >> a >> b >> n;
ll q = a / b;
cout << ((n <= q || a == b) ? 1 : 2) << '\n';
}
return 0;
}#include <bits/stdc++.h>
using namespace std;
using ll = long long;
void setIO() {
ios::sync_with_stdio(false);
cin.tie(nullptr);
}
int main() {
setIO();
int t;
cin >> t;
while (t--) {
ll a, b, n;
cin >> a >> b >> n;
ll q = a / b;
cout << ((n <= q || a == b) ? 1 : 2) << '\n';
}
return 0;
}