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A bitonic permutation is completely determined by which values go before the maximum. Since everything before must be increasing and everything after must be decreasing, there are only of them. That is still too many for , but it is a huge structural gift.
Instead of bitonic permutations, work with anti-bitonic permutations: decreasing, then increasing. The map
is just conjugation by reversal/complement, so it preserves the number of cycles and turns anti-bitonic permutations into bitonic ones.
For an anti-bitonic permutation with first value , every value greater than is fixed. Also, among values ,2,\ldots,x there is at most one fixed point. So if the permutation has very many cycles, it has very many fixed points, forcing to be small.
If the cycle deficit is , then the number of non-fixed elements is at most . Why? Each non-trivial cycle of length contributes to , and contains non-fixed elements. Therefore, when , there are at least fixed points, hence the anti-bitonic first value satisfies . That makes brute force tiny.
For the other case, , use length as a seed. Exhaustively generate anti-bitonic permutations with cycle count . Then repeatedly grow the permutation by one element using two operations: append a new maximum as a fixed point to add one cycle, or append it and swap positions and to keep the cycle count unchanged. That gives enough examples for every large-deficit case.
We need print exactly valid permutations. The annoying part is not checking one permutation. The annoying part is knowing when there are fewer than and not missing any. So we need a way to split the world into a small exact case and a big guaranteed- case.
The clean trick is to stop looking at bitonic permutations directly.
Anti-bitonic instead
Call a permutation anti-bitonic if it first decreases and then increases. Since all values are distinct, its minimum is , so every anti-bitonic permutation has the form:
There are still exactly of them.
Now define
This reverses positions and complements values. It turns anti-bitonic permutations into bitonic permutations. More importantly, it preserves cycle count, because it is just relabeling indices by . So we can generate anti-bitonic permutations, then convert them at the end.
Good. One headache gone.
Cycles and fixed points
Let the target number of cycles be , and define the cycle deficit
A fixed point contributes cycle using element, so it contributes nothing to . A non-trivial cycle of length contributes cycle using elements, so it contributes
to .
Therefore, if there are non-fixed elements, then
because every non-trivial cycle has length at least . Equivalently,
So when , there are at most non-fixed elements, meaning at least fixed points.
Now look at an anti-bitonic permutation whose first value is .
Every value greater than is fixed. Why? Since is the maximum value placed on the decreasing left side, all values are on the increasing right side. For any such value , all values smaller than appear before it, so it lands exactly at position .
Among values , there is at most one fixed point. On the decreasing side the possible fixed-point condition can happen at most once, because one side of the equality moves down while the other moves up. On the increasing side below , positions are shifted to the right by selected larger values, so they are not fixed.
So the total number of fixed points is at most
If , we need at least fixed points, so
which gives
That is the exact-small case: if , every valid anti-bitonic permutation has first value at most . We can brute force all of those. The count is only
which is tiny. For each candidate, compute the cycle count directly and keep the ones with cycles. This enumerates all valid permutations in this case, so the output count is exact. No funny business.
The large-deficit case
Now suppose
Here the answer is always at least , and we only need construct examples.
We use length as a seed size. Brute force all anti-bitonic permutations of length . For every cycle count
there are at least such permutations. This is a constant-size fact verified by the same exhaustive generation: there are only candidates, so this is not expensive or sketchy.
Now we need grow a seed permutation while controlling the cycle count.
There are two operations on an anti-bitonic permutation of length .
Operation A: add one cycle.
Append to the end:
This keeps the permutation anti-bitonic and adds a new fixed point, so the number of cycles increases by .
Operation B: keep the same number of cycles.
Append , then let and swap positions and .
In an anti-bitonic permutation, position contains value , so it is a fixed point. After appending, we have one new fixed point. Swapping positions and inserts that fixed point into the cycle containing , decreasing the cycle count by . Net effect:
The permutation stays anti-bitonic: the first value increases from to , and the value moves into exactly the spot where it belongs.
So Operation A changes into , while Operation B changes it into .
For target with , choose a seed cycle count
Then the seed deficit is
Use Operation B exactly times, increasing the deficit until it matches . Use Operation A for all remaining growth steps. The final length becomes , and the final cycle count becomes .
Since we start from distinct seeds and both operations are injective, we get distinct valid anti-bitonic permutations. Convert each one to bitonic and print it.
Complexity
Everything is bounded by brute force over at most candidates, each checked in . The output size is at most , so this easily fits.
The whole solution is basically: brute force when the math proves brute force is complete; otherwise use constant seeds and grow them. Very 3200-looking, but the final code is honestly pretty tame.
#include <bits/stdc++.h>
using namespace std;
using ll = long long;
void setIO() {
ios::sync_with_stdio(false);
cin.tie(nullptr);
}
int cycle_count(const vector<int>& p) {
int n = (int)p.size();
vector<int> seen(n + 1, 0);
int cycles = 0;
for (int i = 1; i <= n; i++) {
if (seen[i]) continue;
cycles++;
int x = i;
while (!seen[x]) {
seen[x] = 1;
x = p[x - 1];
}
}
return cycles;
}
vector<int> make_anti_from_mask(int n, int mask) {
vector<int> p;
for (int v = n; v >= 2; v--) {
if ((mask >> (v - 2)) & 1) p.push_back(v);
}
p.push_back(1);
for (int v = 2; v <= n; v++) {
if (!((mask >> (v - 2)) & 1)) p.push_back(v);
}
return p;
}
vector<vector<int>> collect_small(int n, int need_cycles, int cap) {
vector<vector<int>> res;
int total = 1 << (n - 1);
for (int mask = 0; mask < total; mask++) {
vector<int> p = make_anti_from_mask(n, mask);
if (cycle_count(p) == need_cycles && (int)res.size() < cap) {
res.push_back(p);
}
}
return res;
}
vector<int> make_anti_with_first(int n, int first, int mask) {
vector<int> chosen(n + 1, 0), p;
if (first > 1) chosen[first] = 1;
for (int v = 2; v < first; v++) {
if ((mask >> (v - 2)) & 1) chosen[v] = 1;
}
for (int v = first; v >= 2; v--) {
if (chosen[v]) p.push_back(v);
}
p.push_back(1);
for (int v = 2; v <= n; v++) {
if (!chosen[v]) p.push_back(v);
}
return p;
}
vector<vector<int>> collect_close(int n, int need_cycles) {
vector<vector<int>> res;
int upto = min(n, 19);
for (int first = 1; first <= upto; first++) {
int bits = max(0, first - 2);
int total = 1 << bits;
for (int mask = 0; mask < total; mask++) {
vector<int> p = make_anti_with_first(n, first, mask);
if (cycle_count(p) == need_cycles) res.push_back(p);
}
}
return res;
}
void add_cycle(vector<int>& p) {
p.push_back((int)p.size() + 1);
}
void keep_cycles(vector<int>& p) {
int x = p[0];
p.push_back((int)p.size() + 1);
swap(p[0], p[x]);
}
vector<int> to_bitonic(const vector<int>& anti) {
int n = (int)anti.size();
vector<int> p(n);
for (int i = 0; i < n; i++) {
p[i] = n + 1 - anti[n - 1 - i];
}
return p;
}
int main() {
setIO();
int n, m;
cin >> n >> m;
vector<vector<int>> ans;
int d = n - m;
if (n <= 18) {
ans = collect_small(n, m, 2000);
} else if (d <= 9) {
ans = collect_close(n, m);
if ((int)ans.size() > 2000) ans.resize(2000);
} else {
int base_cycles = max(1, 18 - d);
ans = collect_small(18, base_cycles, 2000);
int base_deficit = 18 - base_cycles;
int same_ops = d - base_deficit;
int add_ops = (n - 18) - same_ops;
for (auto& p : ans) {
for (int i = 0; i < same_ops; i++) keep_cycles(p);
for (int i = 0; i < add_ops; i++) add_cycle(p);
}
}
cout << ans.size() << '\n';
for (auto anti : ans) {
vector<int> p = to_bitonic(anti);
for (int i = 0; i < (int)p.size(); i++) {
if (i) cout << ' ';
cout << p[i];
}
cout << '\n';
}
}#include <bits/stdc++.h>
using namespace std;
using ll = long long;
void setIO() {
ios::sync_with_stdio(false);
cin.tie(nullptr);
}
int cycle_count(const vector<int>& p) {
int n = (int)p.size();
vector<int> seen(n + 1, 0);
int cycles = 0;
for (int i = 1; i <= n; i++) {
if (seen[i]) continue;
cycles++;
int x = i;
while (!seen[x]) {
seen[x] = 1;
x = p[x - 1];
}
}
return cycles;
}
vector<int> make_anti_from_mask(int n, int mask) {
vector<int> p;
for (int v = n; v >= 2; v--) {
if ((mask >> (v - 2)) & 1) p.push_back(v);
}
p.push_back(1);
for (int v = 2; v <= n; v++) {
if (!((mask >> (v - 2)) & 1)) p.push_back(v);
}
return p;
}
vector<vector<int>> collect_small(int n, int need_cycles, int cap) {
vector<vector<int>> res;
int total = 1 << (n - 1);
for (int mask = 0; mask < total; mask++) {
vector<int> p = make_anti_from_mask(n, mask);
if (cycle_count(p) == need_cycles && (int)res.size() < cap) {
res.push_back(p);
}
}
return res;
}
vector<int> make_anti_with_first(int n, int first, int mask) {
vector<int> chosen(n + 1, 0), p;
if (first > 1) chosen[first] = 1;
for (int v = 2; v < first; v++) {
if ((mask >> (v - 2)) & 1) chosen[v] = 1;
}
for (int v = first; v >= 2; v--) {
if (chosen[v]) p.push_back(v);
}
p.push_back(1);
for (int v = 2; v <= n; v++) {
if (!chosen[v]) p.push_back(v);
}
return p;
}
vector<vector<int>> collect_close(int n, int need_cycles) {
vector<vector<int>> res;
int upto = min(n, 19);
for (int first = 1; first <= upto; first++) {
int bits = max(0, first - 2);
int total = 1 << bits;
for (int mask = 0; mask < total; mask++) {
vector<int> p = make_anti_with_first(n, first, mask);
if (cycle_count(p) == need_cycles) res.push_back(p);
}
}
return res;
}
void add_cycle(vector<int>& p) {
p.push_back((int)p.size() + 1);
}
void keep_cycles(vector<int>& p) {
int x = p[0];
p.push_back((int)p.size() + 1);
swap(p[0], p[x]);
}
vector<int> to_bitonic(const vector<int>& anti) {
int n = (int)anti.size();
vector<int> p(n);
for (int i = 0; i < n; i++) {
p[i] = n + 1 - anti[n - 1 - i];
}
return p;
}
int main() {
setIO();
int n, m;
cin >> n >> m;
vector<vector<int>> ans;
int d = n - m;
if (n <= 18) {
ans = collect_small(n, m, 2000);
} else if (d <= 9) {
ans = collect_close(n, m);
if ((int)ans.size() > 2000) ans.resize(2000);
} else {
int base_cycles = max(1, 18 - d);
ans = collect_small(18, base_cycles, 2000);
int base_deficit = 18 - base_cycles;
int same_ops = d - base_deficit;
int add_ops = (n - 18) - same_ops;
for (auto& p : ans) {
for (int i = 0; i < same_ops; i++) keep_cycles(p);
for (int i = 0; i < add_ops; i++) add_cycle(p);
}
}
cout << ans.size() << '\n';
for (auto anti : ans) {
vector<int> p = to_bitonic(anti);
for (int i = 0; i < (int)p.size(); i++) {
if (i) cout << ' ';
cout << p[i];
}
cout << '\n';
}
}