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Progressive hints first, then the full explanation and implementation when you're ready to cash out.
Review status
AI-generated and still unreviewed. Double-check the details before internalizing them.
Hints
Open only as much as you need to keep the solve alive.
Think about only the moments where your coin count increases. Playing a casino that makes your coins smaller is probably suspicious behavior, not strategy.
If your current coins are and a casino has and , then the upper bound is automatically fine, because .
So for any casino that can improve your answer, the only condition that matters is . The value is just sitting there looking important.
Sort casinos by . Keep the best current coin count . As long as the next casino has , it is reachable enough to matter, so set .
Once the smallest unprocessed is greater than , you are done. No later casino can be used, because all later values are even larger.
The annoying-looking part of this problem is the interval condition:
You can play casino only when
and then your coins become .
At first this looks like a graph/reachability problem where you may need to jump up, jump down, carefully choose order, maybe sacrifice coins to unlock something later. That is the false assumption. Decreasing your coin count is basically a trap here.
The key observation
Suppose your current number of coins is .
A casino is useful only if it can increase your coins, meaning:
If also , then this casino is definitely playable.
Why? Because the statement guarantees:
Since , we get:
So automatically.
That means for an improving move, the upper bound does not matter at all. If and , you can play it. Done.
If , then the casino cannot improve your maximum answer anyway. Maybe it is playable, maybe it is not, who cares. It cannot directly give you more coins, and lowering your coins never helps unlock a better final value: any casino with a higher would have a high enough to also accept the larger coin count once its is satisfied.
So what remains?
Each casino is basically:
We start with .
If some casino has , then it is worth considering. It can raise our answer to:
After increases, more casinos may become available, because their requirement might now be satisfied.
This screams sorting.
Algorithm
Sort all casinos by .
Then scan from left to right:
Why can we stop? Because the casinos are sorted by . If the smallest remaining is too large, then every other remaining casino also has . You cannot reach any of them.
Correctness proof
Let be the value maintained by the algorithm.
First, every increase the algorithm makes is legal. When it processes a casino with :
So the algorithm never invents fake coins. Every new value of is reachable.
Now we show the algorithm cannot miss a better answer.
When the algorithm stops, the next unprocessed casino has . Since the list is sorted, every unprocessed casino also has .
To get more than , some remaining casino would need to be played eventually and increase the coin count. But before playing it, you would need at least coins, and . The algorithm has already found the maximum reachable coin count among everything with , so there is no way to cross that gap.
Therefore no unprocessed casino can help, and is the maximum final number of coins.
Complexity
Sorting dominates:
per test case, with total , so this easily fits. Memory is .
Tiny punchline: is not useless in the statement, but for the maximizing logic it gets completely bodied by .
#include <bits/stdc++.h>
using namespace std;
using ll = long long;
void setIO() {
ios::sync_with_stdio(false);
cin.tie(nullptr);
}
int main() {
setIO();
int t;
cin >> t;
while (t--) {
int n;
ll k;
cin >> n >> k;
vector<pair<ll, ll>> casinos;
casinos.reserve(n);
for (int i = 0; i < n; i++) {
ll l, r, real;
cin >> l >> r >> real;
casinos.push_back({l, real});
}
sort(casinos.begin(), casinos.end());
ll ans = k;
for (int i = 0; i < n && casinos[i].first <= ans; i++) {
ans = max(ans, casinos[i].second);
}
cout << ans << '\n';
}
return 0;
}#include <bits/stdc++.h>
using namespace std;
using ll = long long;
void setIO() {
ios::sync_with_stdio(false);
cin.tie(nullptr);
}
int main() {
setIO();
int t;
cin >> t;
while (t--) {
int n;
ll k;
cin >> n >> k;
vector<pair<ll, ll>> casinos;
casinos.reserve(n);
for (int i = 0; i < n; i++) {
ll l, r, real;
cin >> l >> r >> real;
casinos.push_back({l, real});
}
sort(casinos.begin(), casinos.end());
ll ans = k;
for (int i = 0; i < n && casinos[i].first <= ans; i++) {
ans = max(ans, casinos[i].second);
}
cout << ans << '\n';
}
return 0;
}